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Illustrated cover for Tiny Villains. Keep one villain. Unleash the other. Last villain standing takes the crown.

Tiny Villains

Keep one villain. Unleash the other. Last villain standing takes the crown.

3 to 6 players · Cards · Social · Quick · About 12 to 20 min · Tapping

How to play

  1. Each round you hold one villain card. On your turn, draw a second, keep one and unleash the other.
  2. Every villain does something nasty: peek at a hand, force a duel, knock someone out of the round.
  3. Be the last one standing, or hold the strongest villain when the round ends, and the crown is yours.
  4. First to three crowns wins the night.

Game screenshots

Game screens shown with example turns.

Ways to play

  • 👑 First to 3Recommended

    First to 3 crowns wins, with the card counter shown.

  • ⚡ One round

    One round only. Whoever wins it wins the game.

  • 🏆 First to 5

    First to 5 crowns wins, so a longer game.

  • 🦈 Shark mode

    First to 3 crowns, but the card counter is hidden, so you track played cards yourself.

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